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P

paintComponent(Graphics) - Method in class edu.uky.ai.lp.gui.GamePanel
 
path(String, String, Set<String>) - Static method in class edu.uky.ai.lp.ai.Path
Given the player's current location and intended destination, return the next move action that needs to be taken to get to the destination.
Path - Class in edu.uky.ai.lp.ai
Utility methods for navigating paths though the Wumpus World.
Path() - Constructor for class edu.uky.ai.lp.ai.Path
 
pit(int, int) - Method in class edu.uky.ai.lp.Game
Tests whether or not a given square contains a pit.
PIT - Static variable in class edu.uky.ai.lp.gui.Images
 
player(int, int) - Method in class edu.uky.ai.lp.Game
Tests whether or not a given square contains the player.
PLAYER - Static variable in class edu.uky.ai.lp.gui.Images
 
predicate - Variable in class edu.uky.ai.lp.logic.Fact
The predicate
Prover<E extends Expression> - Class in edu.uky.ai.lp.ai
A prover is a Continuation used to find all the ways that a given logical expression can be proved true.
Prover(E, Unifier) - Constructor for class edu.uky.ai.lp.ai.Prover
Constructs a prover for a given expression and current unifier.
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