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P
- paintComponent(Graphics) - Method in class edu.uky.ai.lp.gui.GamePanel
- path(String, String, Set<String>) - Static method in class edu.uky.ai.lp.ai.Path
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Given the player's current location and intended destination, return the next move action that needs to be taken to get to the destination.
- Path - Class in edu.uky.ai.lp.ai
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Utility methods for navigating paths though the Wumpus World.
- Path() - Constructor for class edu.uky.ai.lp.ai.Path
- pit(int, int) - Method in class edu.uky.ai.lp.Game
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Tests whether or not a given square contains a pit.
- PIT - Static variable in class edu.uky.ai.lp.gui.Images
- player(int, int) - Method in class edu.uky.ai.lp.Game
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Tests whether or not a given square contains the player.
- PLAYER - Static variable in class edu.uky.ai.lp.gui.Images
- predicate - Variable in class edu.uky.ai.lp.logic.Fact
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The predicate
- Prover<E extends Expression> - Class in edu.uky.ai.lp.ai
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A prover is a
Continuationused to find all the ways that a given logical expression can be proved true. - Prover(E, Unifier) - Constructor for class edu.uky.ai.lp.ai.Prover
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Constructs a prover for a given expression and current unifier.
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